Tips & Tricks

Last updated: Aug 19, 2026 · verified in-game

Field notes

  1. Sand flows downhill at ~1 tile per second. A well-placed chute replaces 10+ belt tiles.

    Last updated: Aug 18, 2026 · verified in-game

  2. Shift-click a blueprint ghost to auto-rotate it to terrain. Saves ~30% placement time on slopes.

    Last updated: Aug 19, 2026 · verified in-game

  3. Two drills on one seam interfere — keep 3 tiles between drill heads or both lose ~20% rate.

    Last updated: Aug 18, 2026 · verified in-game

  4. The waste pit has a fill cap (~500 units). Past that it overflows back onto your belts. Dig a second pit early.

    Last updated: Aug 19, 2026 · verified in-game

  5. Night-cycle power dips ~15%. Furnaces stall first. Battery buffers are cheaper than overbuilding turbines.

    Last updated: Aug 19, 2026 · verified in-game

"The drill-interference penalty might be distance-based, not tile-count. Need more tests."
— Community report, Aug 18, 2026

Ratio sheet (v1.0.2)

ABC
Drill Mk1 : Sifter2 : 1sifter is 2× drill intake
Sifter : Furnace1 : 2furnace 5.0s cycle (v1.0.2)
Drill Mk2 : Fast belt1 : 1Mk2 peak = 30 u/s = fast belt cap
Wash : Deep Drill1 : 1at Layer 2 density
Turbine : Furnace1 : 3daytime; add battery for night[? Needs verification]

Last updated: Aug 19, 2026 · verified in-game